how to assign geostates in the sims workshop

Geostates are used to display custom ranges of mesh data in
the game. A good example are bookcases in the game which
fill up with books depending how many are virtually
included in them.

geostate example

Geostate Case Example

Assign Geostates in TSR Workshop

Visible Geostate

In the Mesh tab you can use the dropdown menu on the
original EA mesh to figure out which mesh parts are visible
with each geostate.

assign geostates in TSR

Face Selector Editor

Mesh tab → Group [X]→ Geostate [Hash] → face selector editor menu

Assigning Faces to Geostates

With Click’n’pick, Freehand and Basic square you have different selection
tools on your hand for the 3D viewport. Tick Ignore backfaces if you only want to select visible faces.

Deselect Faces

With holding down SHIFT you can deselect faces.

Click on Clear to deselect everything (or use the arrow to Select All)

View Controls

  • ALT + Left Mouse Button (Pan)
  • CTRL + Left Mouse Button (Rotate)
  • Right Mouse Button (Zoom)

After you selected everything you wanted, click Done to
save the changes.

using Face Selector to assign geostates in TSR

Face Selector

Why Does My Mesh Have Dark Shadows?

Previous article

How do I assign my vertices to joints in Milkshape?

Next article

You may also like

More in Guides